Minotaur Archer
PvP creature
Attacks · 1
AttackPrimary · TileTypePhysicalDamage36–41Range5 tilesWind-up0.8 sCooldown1.8 s
Open an attack for its area and additional effects. Values are native parameters before target defenses; area size parameters do not establish exact tile geometry.
Elite variants · 2
Red SkullHP ×1.6 · Damage ×1.1
Catalog modifiers are listed separately from the native attack values below. Their server application has not been verified.
AttackAttack 1TypePhysicalDamage36–41Range5 tilesWind-up0.8 sCooldown1.8 s
Black SkullHP ×2.2 · Damage ×1.2
Catalog modifiers are listed separately from the native attack values below. Their server application has not been verified.
AttackAttack 1TypePhysicalDamage36–41Range5 tilesWind-up0.8 sCooldown1.8 s
Loot
Possible outcomes from this table and its nested branches. Weights are relative; final drop percentages are unverified.
Nested tables · 3
Data reference
Captured 2026-11-02 · Checked 2026-11-02
Catalog parameters and limitations
Catalog reference captured on 2026-11-02; last checked on 2026-11-02. Content listed here may not be enabled in every match. Lobby and queue actions were observed; combat formulas, final drop probabilities and extraction outcomes have not been verified in a match.
- Maximum HP
- 100
- Stats
- Armor
- 10
- Magic Resist
- 4
- Step time
- 0.48 s
- Attack
- Kind
- Ranged
- Range
- 5
- Damage
- Min
- 36
- Max
- 41
- Damage Type
- Physical
- Cooldown
- 1.8 s
- Windup
- 0.8 s
- Area
- Tile
- Elites
- Red Skull
- HP multiplier
- 1.6
- Damage Multiplier
- 1.1
- Windup Multiplier
- 0.75
- Cooldown Multiplier
- 0.8
- Status Duration Multiplier
- 1.5
- Step Multiplier
- 0.85
- Attacks
- Kind
- Ranged
- Range
- 5
- Damage
- Min
- 36
- Max
- 41
- Damage Type
- Physical
- Cooldown
- 1.8 s
- Windup
- 0.8 s
- Area
- Tile
- Repeat
- 2
- Repeat Windup
- 0.4 s
- Black Skull
- HP multiplier
- 2.2
- Damage Multiplier
- 1.2
- Windup Multiplier
- 0.65
- Cooldown Multiplier
- 0.7
- Status Duration Multiplier
- 1.75
- Step Multiplier
- 0.72
- Attacks
- Kind
- Ranged
- Range
- 5
- Damage
- Min
- 36
- Max
- 41
- Damage Type
- Physical
- Cooldown
- 1.8 s
- Windup
- 0.8 s
- Area
- Tile
- Repeat
- 3
- Repeat Windup
- 0.4 s
- Aggro Radius
- 7
- Leash Radius
- 12
- Loot table
- Monster Common ›