Necromancer
PvP creature
Attacks · 1
AttackPrimary · PlusTypeMagicDamage54–62Range6 tilesWind-up1.1 sCooldown2 s
Open an attack for its area and additional effects. Values are native parameters before target defenses; area size parameters do not establish exact tile geometry.
Elite variants · 2
Red SkullHP ×1.5 · Damage ×1.2
Catalog modifiers are listed separately from the native attack values below. Their server application has not been verified.
AttackAttack 1TypeMagicDamage30–36Range6 tilesWind-up1.1 sCooldown2 s
Lingering hazard
AttackAttack 2TypeMagicDamage54–62Range6 tilesWind-up1.1 sCooldown2 s
Black SkullHP ×2.2 · Damage ×1.3
Catalog modifiers are listed separately from the native attack values below. Their server application has not been verified.
AttackAttack 1TypeMagicDamage30–36Range6 tilesWind-up1.1 sCooldown2 s
Lingering hazard
AttackAttack 2TypeMagicDamage54–62Range6 tilesWind-up1.1 sCooldown2 s
Loot
Possible outcomes from this table and its nested branches. Weights are relative; final drop percentages are unverified.
Nested tables · 3
Data reference
Captured 2026-11-02 · Checked 2026-11-02
Catalog parameters and limitations
Catalog reference captured on 2026-11-02; last checked on 2026-11-02. Content listed here may not be enabled in every match. Lobby and queue actions were observed; combat formulas, final drop probabilities and extraction outcomes have not been verified in a match.
- Maximum HP
- 220
- Stats
- Armor
- 12
- Magic Resist
- 25
- Step time
- 0.54 s
- Attack
- Kind
- Ranged
- Range
- 6
- Damage
- Min
- 54
- Max
- 62
- Damage Type
- Magic
- Cooldown
- 2 s
- Windup
- 1.1 s
- Area
- Plus
- Elites
- Red Skull
- HP multiplier
- 1.5
- Damage Multiplier
- 1.2
- Windup Multiplier
- 0.75
- Cooldown Multiplier
- 0.8
- Status Duration Multiplier
- 1
- Step Multiplier
- 0.85
- Attacks
- Kind
- Ranged
- Range
- 6
- Damage
- Min
- 30
- Max
- 36
- Damage Type
- Magic
- Cooldown
- 2 s
- Windup
- 1.1 s
- Area
- Circle
- Area Size
- 1
- Hazard
- Duration
- 4 s
- Tick interval
- 1 s
- Damage
- Min
- 7
- Max
- 9
- Damage Type
- Magic
- Kind
- Ranged
- Range
- 6
- Damage
- Min
- 54
- Max
- 62
- Damage Type
- Magic
- Cooldown
- 2 s
- Windup
- 1.1 s
- Area
- Plus
- Black Skull
- HP multiplier
- 2.2
- Damage Multiplier
- 1.3
- Windup Multiplier
- 0.65
- Cooldown Multiplier
- 0.7
- Status Duration Multiplier
- 1.75
- Step Multiplier
- 0.72
- Attacks
- Kind
- Ranged
- Range
- 6
- Damage
- Min
- 30
- Max
- 36
- Damage Type
- Magic
- Cooldown
- 2 s
- Windup
- 1.1 s
- Area
- Circle
- Area Size
- 1
- Hazard
- Duration
- 4 s
- Tick interval
- 1 s
- Damage
- Min
- 7
- Max
- 9
- Damage Type
- Magic
- Kind
- Ranged
- Range
- 6
- Damage
- Min
- 54
- Max
- 62
- Damage Type
- Magic
- Cooldown
- 2 s
- Windup
- 1.1 s
- Area
- Plus
- Aggro Radius
- 8
- Leash Radius
- 14
- Loot table
- Monster Elite ›